Outskirts of Vision
What constitutes a "good" city?
Do city planners really have control over the success of the cities they design?
Ben is a young architect who suddenly appears in a dangerous, apocalyptic world. He knows what he's doing there - He's on a mission to investigate the city. The only person he gravitates towards and communicates with is a violent, rebellious anarchist. It soon becomes apparent that they both share knowledge about the city: They both know that it changes. The city's plan, its buildings, roads, streets - everything changes, disappears and reappears elsewhere - suddenly and without warning.
Surprisingly, no other person is aware of the changes to the city but the two of them. Together they embark on a journey in which a new, futuristic world unfolds before them, while attempting to learn the reason behind the city's transformations. Their journey will change the way they view the world.
˃˃˃ A graphic novel about cities
Outskirts of Vision is a graphic novel about cities - What constitutes a "good" city? Do city planners really have control over the success of the cities they design? Is there a way to visit a city before it has been built? To know how it will develop beforehand?