Hikaru no Go Vol. 14

When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!
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Genres
Children's Manga Supernatural/Occult
About Book

Page Count

191 Pages

Print Release Date

February 3 2009

Digital Release Date

June 10 2014

Age Rating

All Ages

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