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Sixgun Comics


Gutter Magic

Gutter Magic

Cinder Byrnes should be the heir to a powerful magical dynasty, except he can't cast a spell to save his life. After years of searching, scheming, and outright stealing every bit of research he can find on the subject, he's finally found a spell that can fix his connection to magic.

The people he stole it from are out for his head, naturally... but even if he stays ahead of them, he still needs to figure out how to cast it in the first place.

In a world where WWII was fought with magic, all bets are off as Cinder navigates the strange society of magical creatures, powerful wizards, and ordinary people that inhabit his world.