“THE GREAT GAME,” Part One
Half the party is ruling a whole empire. The other half is on the run. Neither has it easy. There is nothing easy in this game, especially when the stakes get shockingly real. The most epic arc of DIE begins as it means to go on: messily.
“A deliciously dark Phantom Tollbooth-like journey told through a lens of broken humanity and a deconstruction of the role-playing game’s roots. I am entranced.” —Matthew Mercer (Critical Role)
“Wonderfully nerdy and emotionally complicated and…utterly beautiful.” —The Hollywood Reporter